3D layers

Click 3D on the layer
Go to Renderer and choose CINEMA 4D
*adujst the options if the computer is going slow
This will give you new options – GEOMETRY & MATERIAL in your layer
Add an increase in Extrusion Depth
Make a New Light Layer to see your effects
Add a Bevel Style and Adjust the Bevel Depth
Experiment!

Turn off the light Layer
Rotate the type so you can see the side
You’ll notice its hard to see any depth because of lack of light
To add a change in color to the extruded sides
Go to the TEXT layer click on ANIMATE> SIDE> COLOR > BRIGHTNESS

Add a colorful background.
Make sure to move it far away from your object.
Play with the light settings and position.

Bring in an object from Illustartor, convert it to shape!

Experiment!

Lights:

Parallel – light has no beginning or end, goes in one direction forever
Spot – shines a spot on an area, like on a stage
Point – like an exposed light bulb
Ambient – lights the overall scene

You can change the color of the light
Cast shadows – you can make the shadows dark, and diffuse the light
Falloff – Smooth tends to render faster, clamped is suppose to be more realistic (mess with this)
Once you make the light layer you can click the light icon to change the settings of the light

3d Objects (text) RAY TRACE
Type some text
Enable 3d for the layer
In the Composition window click the RENDERER and change it form Classic to Ray Trace
(this allows for the object to be a 3d object)
Use the Rotate tool to move it’s Y axis, etc
(you may need to use the Pan behind tool to change its center axis point)
Now add a Light layer to see the shading of the object

 

*NOTE when rendering objects that use Ray Tracing you may want to use the RENDER QUEUE instead of the ADOBE MEDIA ENCODER
looks like there is a bug
https://forums.creativecow.net/thread/2/1062725
You may also have to open the file in Adobe Media Encoder after rendering, and have it convert to fully work.

Great Tutorials: