Rotoscoping is the process of drawing, tracing and animating images over a pre-existing video. For this lesson you will use CANVA to find 1-3 seconds of a video to trace. Go to CANVA > Create a Design > Presentation In the New Presentation, click on the VIDEO icon on the left tool bar. If the…
Digital Art 2 – Extra Credit – 12 Principles Research
Research: Watch some animations (cartoons, feature films, commercials, etc) and take screen shots (Cmnd + Shift + 4) when you see one of the 12 animation principles being used. You can also use Gifs. In a Canva Presentation Collect 10 screenshots/gifs and label them with the Name of the show Princple used 1-3 sentences explaining…
Digital Art 2 – 6 – Unique Staging & Pose to Pose
Using what we practiced in Project 5, create your own unique animation that use STAGING and POSE to POSE Animation. Requirements: 1. A stage (a location, a place) 2. At least 3 things (could be 3 people, could be 3 objects, or 2 people and 1 object, etc.) 3. Draw the KEYS first, followed by…
Digital Art 2 – 5 – Staging & Pose to Pose
Staging and Keys are other important elements of animation. https://www.youtube.com/watch?v=u-SXLaQGg50&list=PL-bOh8btec4CXd2ya1NmSKpi92U_l6ZJd&index=3 Links to an external site. https://www.youtube.com/watch?v=v8quCbt4C-c&list=PL-bOh8btec4CXd2ya1NmSKpi92U_l6ZJd&index=4 Links to an external site. Staging: Where does your animation take place? What appears on your canvas to let us know where we are? Who/What will appear in the animation? Where will the people/objects be placed? How will all…
Digital Art 2 – 4 – Unique Walk Cycle
Using what we learned in the last project, create your own walk cycle. You can make a normal walk, run, slouch, or any kind of walk. You can make a human walk or any creature you can think of. Important: If you need to slow down your animation, you may want to duplicate your frames (or…
Digital Art 2 – 3 – Walk Cycle Practice
A ‘walk cycle’ is a classic animation technique to create the illusion that a character is moving. We will use this template as practice. Notice the placement of the body parts – Head, Shoulders, Hips, Knees, Elbows, Hands, Feet Important: If you need to slow down your animation, you may want to duplicate your frames (or…
Digital Art 2 – 2 – Bouncing Object
Use the method we learned in Project 1 and create your own unique bouncing object. It can be a ball or a person or a creature or something else! Requirements: Uses Exaggeration & Squash and Stretch 3 seconds long 10 fps Have at least 2 colors Have a background image Make it exciting to watch! Save as PSD…
Digital Art 2 – 1 – Bouncing Ball Animation Practice
Animating a ‘bouncing ball’ is a classic animation exercise. It is a practice in two animation principles: exaggeration and squash and stretch. We will exaggerate the bouncing and the squashing/stretching to make the ball come alive! In real life, a ball bounces in a parabola shape, but does not stretch or squash. We add the squash and stretch…
Digital Arts – Extra Credit – PSA Animation
Create a Public Service Announcement using Frame Animation. A Public Service Announcement can be about a Social Issue, Health Issue, Environmental Issue, etc. Must have at least 10 frames. Must include text Save as PSD and turn in as a GIF here
Digital Arts – 26 – Morph Animation
You will create a ‘morph’ between two different objects. Create this animation with at least 10 frames. It can be simple black lines on white or as many colors as you wish. You may want to draw each frame in a different color to help with the ‘morph’ process. First, think of two different objects…